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Showing posts with the label Week 7

Unity Free Tutorials of Choice

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In this weeks unity tutorial we're going to going about our own chosen tutorials. These would be the ones that I will be referring to when I'm in need of a kick start into my project. Untiy Hit Registration Universal Fighting Engine Link Here This first tutorial I have chosen is about character animations and how to show different idle animations and to create one when my character is moving. We first start off by being shown the Unity store because in there, there are lots of free models with pre-built meshes that can be manipulated straight away. Next we move onto using the animation window in Unity. We've already used this before but here we see it used to give a waving animation. This is interesting as it can give us a good grasp on what we can do with these characters and opens up the possibilities of extending this into aspects of the game; like a cutscene In the second tutorial, We learn about hit detection, more importantly, in the context of a fighting ga...

Reading about game fun

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In this weeks reading, we'll be learning about player fun and how to incorporate it into our project. Game MUD Achaea Worlds leading MUD Link Here In this first article , it describes the fun that the player experiences to be them learning about the game while in a fun flow state. Next it breaks down some of the fun factors into some categories like; Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, Submission. These can be attributed to what a player wants and feels when playing a certain game. Some of these are playing a game on a consistent basis with people you know or how we portray ourselves in said world through our character. This is interesting in the fact that while you think that all games should follow this, its in fact something different. We should focus on the fun that's most appealing to our game and how we want to present that to people who might be interested in playing it. Don't work for all round game, specialize on wha...